Notice on engine change
Endless Maze to nowhere » Devlog
We’ve recently changed the game engine from Raylib to Godot Previous engine Raylib took more time and couldn’t perform better when it comes to graphics.
By switching to Godot, it will provide better visuals and reduce time with easier codings for the development which can bring chance for earlier release than before.
Files
mazegame.zip 1.5 MB
Apr 28, 2023
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